Nvidia
Model:GeForce 2 MX 400
Production Years:2001-
Chip: 
Bus Type:AGP
VRam:64Mb 64/128-bit SDR, 64-bit DDR
Output:15 pin VGA, TV out
Graphics core:256bit
Fill rate:800 Million/s
Operations: 
Memory bandwith:2.7GB/s
Features:TwinView Architecture
  Two RGB Monitors (With Second RAMDAC)
  Two Analog Flat Panels
  Digital flat panel + analog flat panel
  Digital flat panel + RGB monitor
  Digital flat panel + TV
  RGB monitor + TV
  RGB monitor + analog flat panel (with second
  RAMDAC)
  Analog flat panel + TV
Digital Vibrance Control—PC only
Second generation transform and lighting (T&L) engines
  256-bit graphics engine
  4 texture-mapped, filtered, lit texels per clock cycle
  Single-pass multitexturing
  32-bit colors, Z/stencil buffer
  High quality texture filtering, including anisotropic
  Advanced per-pixel lighting, texturing, and shading
  Cube environment mapping
  DirectX and S3 texture compression
  Complete DirectX 7 support
NVIDIA Shading Rasterizer (NSR)
High-Definition Video Processor (HDVP)
  Independent hardware color controls for video overlay
  Hardware color space conversion (YUV 4:2:2 and 
  4:2:0)
  5-tap horizontal by 3-tap vertical filtering
  8:1 upscaling and downscaling
  Per-pixel color keying
  Multiple video windows with hardware color space 
  conversion and filtering
  DVD sub-picture alpha blended compositing
  Video acceleration for DirectShow, MPEG-1, 
  MPEG-2 and Indeo
Robust system interface
  Comprehensive AGP 4X support, including Execute 
  Mode
  Comprehensive AGP 1X, 2X and VAGP support
  NTSC and PAL TV output
  VIP 2.0 video I/O port
  Flexible memory configurations, up to 64MB of SDR
  or DDR SDRAM/SGRAM
High performance 256-bit 2D Engine
  Optimized for multiple color depths including 32, 24,
  16, 15, and 8-bits per pixel
  True-color hardware cursor
  Multibuffering (double, triple, quad) for smooth  
  animation and video playback
This card is a part of this computer. AMD Athlon XP 1600+