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3DFX |
Model: | Voodoo 3 2000 |
Production Years: | 1999- |
Chip: | |
Bus Type: | PCI + AGP |
VRam: | 16Mb SDRAM |
Output: | 15 pin VGA |
Graphics core: | 128bit |
Fill rate: | 286 Millions/s |
Operations: | 100 Billion/s |
Memory bandwith: | |
Features: | 6 million triangles/second
300 MHz RAMDAC
DVD Hardware assist
Supports DirectX, Glide and OpenGL
Alpha-Blending
Single Pass, Single Cycle Bump Mapping
Single Pass, Single Cycle Trilinear MIP-Mapping
Patented Multi-Texturing Programmable Fog Tables
Sub-Pixel and Sub-Texel Correction
Sub-pixel and sub-texel correction to 0.4x0.4 resolution
Per-pixel atmospheric fog with programmable fog zones
Floating point Z buffer (W buffer)
True per-pixel, LOD MIP mapping with biasing and clamping
Highly accurate LOC calculations
Support for 14 texture map formats
8-bit palletized textures with full bilinear filtering
Texture compression through narrow-channel YAB format
Support for multi-triangle strips and fans
Gouraud Shading
Fully integrated 128-bit VGA and 2D engine
High-Speed 128-bit Windows GUI acceleration
Hardware acceleration for Bresham line draw, 2-edge polygon fill, scissor /rectangle clippers and full 256 ROPs
Internal 256-bit datapath
Source and destination chroma-keying for DirectDraw
Color expansion and single-cycle block writes
Accelerated 8, 16, 24 (packed), and 32-bit modes |
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